Lecturer in Digital Education at the University of Hull

The recording of the event (49 mins) held on 23rd March, 2022 is available to view.
The slides from the session are available to download
The Padlet from the session is available for contributions.
For more information on the Detect project
In this presentation Dr Gouseti considered why supporting teachers and students with developing critical digital literacies (CDL) appears to be more timely than ever and she presented a new framework of critical digital literacies created by the DETECT Erasmus+ project. This conceptualisation of critical digital literacies builds on other relevant frameworks but it also introduces a more open-ended approach towards capturing different dimensions that can be associated with CDL practices within and outside formal educational contexts. Furthermore, some project outputs relevant for teachers’ professional development in the area of CDL were discussed during this presentation.
Anastasia Gouseti is a Lecturer in Digital Education at the University of Hull. Her research interests include the use of digital media in educational settings and the role of new technologies in promoting teaching, learning and collaboration. She is currently the Principal Investigator for the Erasmus+ DETECT project which focuses on supporting educators with developing critical digital literacies.
Staff profile: https://www.hull.ac.uk/staff-directory/anastasia-gouseti
Selected publications
Gouseti, A. (2021). ‘We’d never had to set up a virtual school before’: Opportunities and challenges for primary and secondary teachers during emergency remote education. Review of Education, 9(3), https://doi.org/10.1002/rev3.3305
Gouseti, A., Abbott, D., Burden, K., & Jeffrey, S. (2020). Adopting the use of a legacy digital artefact in formal educational settings: opportunities and challenges. Technology, Pedagogy and Education, 29(5), 613-629. https://doi.org/10.1080/1475939X.2020.1822435
Gouseti, A. (2017). Exploring doctoral students’ use of digital technologies: what do they use them for and why?. Educational review, 69(5), 638-654 https://doi.org/10.1080/00131911.2017.1291492
Presentation at: Teaching and supporting a digital future: UoN Showcase 4th February 2022
Wray Irwin talks about Changemaker Support (highlighting how the team supports staff and students’ digital employability)
The recording of the event is available to view
Presentation at: Teaching and supporting a digital future: UoN Showcase 4th February 2022
Simon Wragg Senior Lecturer in Marketing, FBL. – “It’s just a bit of fun! Really…?” Observations on online games in supporting student learning and student experience: Insights from module evaluations.
The recording of the event is available to view
Presentation at: Teaching and supporting a digital future: UoN Showcase 4th February 2022
Kardi Somerfield Senior Lecturer & Course Leader BA Advertising & Digital Marketing, FBL.
Live client project: Building and promoting a Virtual Reality experience for the Campus Security/Police as part of Safer Nights Out Campaign. Using RiVR Classroom in a Box. The promotional video is also available to view.
The recording of the event is available to view
Presentation at: Teaching and supporting a digital future: UoN Showcase 4th February 2022
Tom Briggs (Maths Teacher, Museum Education Consultant & MA Education Student) – Unreinventing the Wheel: an Example or Two (or, “Almost Every Museum Has Had Digital Resources for Years So Why Did They Struggle So Much When the Pandemic Hit?”)
The recording of the event is available to view
Presentation at: Teaching and supporting a digital future: UoN Showcase 4th February 2022
Emma Whewell and Helen Caldwell (Associate Professors) share their recent paper on: Changemakers as digital makers: Connecting and co-creating. Written in collaboration with Mark Frydenberg from Bentley University, Boston USA and Professor Diana Andone, University of Timisoara, Romania, published in Education and Information Technologies (January 2022)
This paper presents data from two international projects focused on the interaction between changemaking and digital making in university students. The data is drawn from the contributions of 63 university students located in the United States, Romania, Spain, Belgium, Norway, Denmark and England. Using a design thinking methodology and a thematic analysis of student responses, the aim was to understand how the creative use of immersive technologies, such as augmented and virtual reality, might create an environment for changemaking practices in an international context. Findings suggest that students demonstrated not only enhanced digital skills and student engagement but increased cultural competence and global mindfulness. International digital collaboration can create conditions for students to develop changemaker attributes and identify as changemakers within the spheres of entrepreneurship and education, preparing them to be a force for change in the world.
The article is available here: https://link.springer.com/article/10.1007/s10639-022-10892-1
The recording of the event is available to view
Presentation at: Teaching and supporting a digital future: UoN Showcase 4th February 2022
Alastair Snook is a year 5 teacher in a Warwickshire state school, and graduate of the University of Northampton, Alastair enrolled on UON’s BA Primary Education course in 2018. He was previously employed in the adult educational technology sector, and his third year research and dissertation focused on opportunities and issues associated with primary school usage of ed-tech. During his degree, Alastair also took part in the DLAB2 Erasmus+ project as a student researcher, which sought to enable pupils and teachers to overcome boundaries via educational technologies. He is a UON graduate and presents his undergraduate dissertation findings.
The recording of the event is available to view
Rob Lambert, Senior Lecturer and Programme Leader for BA Games Design, FAST.
Presentation at: Teaching and supporting a digital future: UoN Showcase 4th February 2022
A dive into the experience of producing a commercial learning product:
3D Gamified training simulation tool for the National Fire Chiefs Council which will educate UK business owners around the laws, protocols and proper conduct relating to fire safety within their premises.
⦁ Getting the project going.
⦁ How we hope to measure the impact of the learning tool.
⦁ How we first intended to gamify learning, how we now intend to gamify learning.
⦁ Production management: Challenges, Milestones and progress, Working with a team of Graduates (925 Studios).
⦁ What may be next?
The recording of the event is available to view
Alison Power, Associate Professor (Learning and Teaching), Senior Lecturer in Midwifery, FHES
Demystifying the Digital World: supporting midwifery students to develop digital competence and confidence
Presentation at: Teaching and supporting a digital future: UoN Showcase 4th February 2022
To meet Professional Standards for pre-registration midwifery education, ‘technology-enhanced [and simulated] learning opportunities’ (NMC, 2019a:10) are embedded in the curriculum in a first-year module which aims to develop students’ digital and technological literacy.
At the start of the module students undertake self-assessments of digital competency using three online platforms (UoN’s Virtual Learning Environment (VLE), the NHS IT Skills Pathway ‘Digital Learning Solutions’ (DLS) and the JISC ‘Building Digital Capability’ website) to identify their digital learning needs. All three platforms then offer a suite of e-learning packages for students to complete, targeting their areas for development. The module is largely delivered online and uses a range of innovative and dynamic learning and teaching approaches for students to engage with both synchronously and asynchronously.
The first cohort to complete the module were asked about their experiences via an online survey and all respondents agreed that the module had been successful in its aim of developing their digital confidence and competence.
The recording of the event is available to view
Dr Craig Staff, Reader in Fine Art, and Robert Farmer, Learning Technology Manager, have published an article in the latest edition of Art, Design and Communication in Higher Education, a special edition on the theme of democratizing knowledge in art and design education. According to the journal’s editor, Professor Susan Orr, Dean of Learning/Teaching & Enhancement at University of the Arts London “The authors make a strong argument that the patchwork text approach works well within a creative education context, where experimentation and risk-taking are valued.”
The article itself presents the findings from a four-year project designed to gather undergraduate Fine Art students’ perceptions of replacing an essay with a Patchwork Text Assessment (PTA), a form of assessment in which a series of self-contained, thematically related patches are written at regular intervals over a series of weeks or months and are then stitched together with a final meta-patch exploring the unity and interrelatedness of the individual patches.
On completion of the PTA, students were asked a series of questions about their experiences, and analysis of their responses showed that they had found completing the PTA more difficult, more enjoyable and more rewarding than writing an essay. Importantly, there were no suggestions that the PTA had dumbed down assessment practices, nor was there an increase in the workload of the academic staff supporting and assessing the PTA.
The full article can be viewed and downloaded here: https://doi.org/10.1386/adch_00003_1

Recent Posts
- Blackboard Upgrade – September 2023
- Blackboard Upgrade – August 2023
- NILE Ultra Course Award Winners 2023 & Blackboard Upgrades 2022/2023
- Blackboard Upgrade – July 2023
- Ultra Gradebook Survey – Feedback to Blackboard
- Kaltura – Essential Maintenance Notification – 3rd to 5th July 2023
- New NILE courses for the 23/24 academic year now available
- Blackboard Upgrade – June 2023
- Of Sound Mind Exhibition 2023.
- Blackboard Upgrade – May 2023
Tags
ABL Practitioner Stories Academic Skills Accessibility Active Blended Learning (ABL) ADE Assessment Design Assessment Tools Blackboard Blackboard Learn Blackboard Upgrade Blended Learning Blogs CAIeRO Collaborate Collaborate Ultra Collaboration Distance Learning Feedback FHES Flipped Classroom Flipped Learning iNorthampton iPad Kaltura Learner Experience MALT Mobile Newsletter NILE NILE Ultra Outside the box Panopto Presentations Quality Reflection SHED Submitting and Grading Electronically (SaGE) Turnitin Ultra Ultra Upgrade Update Updates Video Waterside XerteArchives
Site Admin