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This short film features three BA Fashion, Textiles, Footwear & Accessories students discussing their experiences using Generative AI (GAI) in their projects. The students demonstrate diverse applications of GAI, highlighting how they tailor the technology to their individual creative needs.

The film features Subject Head Jane Mills, who discusses the potential of AI to support students, and outlines the introduction of a new AI logbook – designed to provide a framework for students to confidently explore and utilize GAI for brainstorming and research purposes.

The use of 3D printing and scanning in the prosthetics and special effects industry is an emerging field with immense potential. In this video case study, technician demonstrator Paddy Costelloe from Games & Computing Software Technology discusses how he took Hair and Makeup students through the entire process of 3D scanning and printing to create prosthetics, from scanning to repairing the scanned data and using Cura software to create 3D prints. 

The students discuss how they were able to see the process firsthand, with one of them getting a scan of their face. The goal was to excite the students about the prospects of 3D printing and how it can be used to improve the industry. Students’ comments in the film include; that it was great to see the technology in action after reading about it in theory and that they found the breakdown of the technology easy to understand and could see how they would use it in their future work.

Poppy Twigger, Technician Demonstrator for Hair, Makeup and Prosthetics, highlights the potential of 3D printing in the industry, with 3D printed molds, makeups, and props becoming increasingly common. She emphasizes that while 3D printing would not replace practical effects, it is quickly becoming an integral part of the industry, allowing for a blended procedure that increases the quality and speed of the makeup process. The use of 3D printing in prosthetics and special effects is an exciting development that is set to transform the industry in the coming years.

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