Helen Caldwell kindly collated a list of the tools used across the Education courses with their students. This shows a wide range and diversity which are useful for students who will be working in a Schools environment in the future. The team have shown a real enthusiasm to enhance student engagement and enhance the interactivity within sessions. The range of activities reflect a growing confidence and expertise with Active Distance Learning and Active Blended Learning.

Helen notes that “…the collection of tools and strategies is a testament to the drive within the education team to make their online sessions active and engaging, and to find imaginative ways to facilitate sensemaking through digital making. “

An example of use of Bitmoji classroom

The Education Teams who are using the tools provide localised support with their students. The range of tools covered within the Education courses included:

  • Blackboard Collaborate
  • Book Creator
  • Jamboard
  • Padlet
  • Adobe Spark
  • Powtoon
  • Wakelet
  • Tweetbeam
  • Bitmoji
  • Thinglink
  • Kahoot
  • Mentimeter
  • AnswerGarden
  • OneNote
  • Miro
  • Canva

The use of these tools within the Education Teams are driven by pedagogical requirements and they are carefully piloted within the team in conjunction with their Learning Technologist in the first instance to ensure they are fit for purpose and do not duplicate any existing licensed product. The tools support the teams flexible approach to ensure their students are prepared for school environments and enhances their employability. Staff in other teams should review the recommendations for the use of third party tools and speak to their Learning Technologist in the first instance prior to introducing any new systems.

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